BLEACH Rebirth of Souls - Version 1.04 Updates
General Battle Adjustment/Changes:
- Reduced the amount of Fighting Spirit gained when a Konpaku is destroyed.
- Fixed an issue where the damage stun of Chain Reverse varied depending on the Awakening stage.
- In online matches, adjusted unintended unblockable frames during wake-up, correcting an issue where combos could be infinitely extended.
Game Mode Adjustments/Changes:
- FREE MATCH
- Changed the match time to 300 seconds.
- Set the default for Matchmaking Region and Connection Speed in the matchmaking settings to Unlimited.
- Set the default for Soul Crystals and Spirit Talismans in the matchmaking settings to Disabled.
- BATTLE:
- Turned OFF the display of technique names triggered by Spiritual Pressure Move outside of NPC battles.
- Changed the specification so that the time limit does not stop during Reverse Actions.
Character Adjustments/Changes:
- Ichigo Kurosaki (Bankai):
- Hakugeki: Fixed an issue where the forward movement distance became excessive when inputting Hakugeki after landing an attack.
- Flash Attack Follow-Up: Fixed an issue where follow-up would not occur correctly with certain inputs during Awakening or Getsuga Aura State.
- Reduced the Reishi amount upon Reawakening.
- Ichigo Kurosaki (Final Getsugatensho):
- Spiritual Pressure Move 1: Fixed an issue where it would not follow-up correctly under certain circumstances.
- Signature Move: Restricted the use of certain actions after a hit.
- Increased the amount of Spirit Energy given to the opponent upon a hit.
- Increased the amount of Fighting Spirit required to transition to Kikon Channel and Spirit Drive.
- Significantly increased the amount of Fighting Spirit given to the opponent upon a Kikon Move hit.
- Uryu Ishida:
- Breaker: Made it so combos can be connected when performing Follow-up Hohô after a Breaker.
- Spiritual Pressure Move 2: [Reawakening] Adjusted the attack hitbox to prevent multi-hit.
- Reishi Concentration State: Made it so specific combos can be connected during the effect.
- Follow-up Hohô: Made it so it follows-up correctly with specific inputs.
- Yoruichi Shihoin:
- Breaker: Adjusted the behavior against certain characters upon a hit.
- Renji Abarai:
- Awakening: Changed it so Reishi is not restored upon Awakening, but are carried over as a percentage.
- Weakening: Adjusted the behavior when transitioning to Weakening.
- Rukia Kuchiki:
- Signature Move: Made it cancellable into Follow-up Hohô.
Increased the damage amount during Awakening. - Signature Move (charged): Adjusted the frame advantage of the charged attack to prevent it from hitting again.
- Adjusted the damage of some actions against the guard gauge.
- Signature Move: Made it cancellable into Follow-up Hohô.
- Izuru Kira
- Signature Move: Made it so it follows up correctly with specific inputs.
- Signature Move (charged): Made it so that the opponent can guard upon recovery when used against specific characters.
- Ikkaku Madarame:
- Follow-up Hohô: Made it so it hits correctly against specific characters.
- Signature Move (During Spiritual Pressure Move 1 Effect): Increased the damage amount of the Parry step button follow-up during Spiritual Pressure Move 2 activation.
- Spiritual Pressure Move 1: Fixed an issue where it could be cancelled into other actions at unintended timings.
- Shigekuni Genryusai Yamamoto:
- Signature Move: Fixed an issue where the second hit of the attack could not be used when entering Hellfire State at the time of use.
- Special Flash Attack: Fixed an issue where it would not follow up correctly when blocked.
- Adjusted the frame advantage on hit and block.
- Spiritual Pressure Move 2: Fixed an issue where the attack hitbox would disappear under certain circumstances.
- Sosuke Aizen:
- Flash Attack: Increased the damage when the Hôgyoku Fusion level increases.
- Spiritual Pressure Move 1: [Re-Awakened] Fixed an issue where it would not hit certain characters correctly.
- Signature Move: [Normal State /Hôgyoku Fusion - Second Phase /Awakened] Fixed an issue where it would not follow-up correctly with specific inputs.
- Shortened the time to transition to Hôgyoku Fusion - Second Phase.
- Reduced the amount of Fighting Spirit required to Awaken from Hôgyoku Fusion - Second Phase.
- Byakuya Kuchiki:
- Signature Move: Made it so it cannot follow-up from Quick Attack or Flash Attack.
Fixed an issue where it could not follow-up to Hakugeki when following up to Flash Attack. - Flash Attack: Made it so it attacks by matching the position when there is a certain height difference with the opponent.
- Signature Move: Made it so it cannot follow-up from Quick Attack or Flash Attack.
- Sajin Komamura:
- Awakening: Changed it so Reishi is not restored upon Awakening, but are carried over as a percentage.
- Weakening: Adjusted the behavior when transitioning to Weakening.
- Kaname Tosen:
- Spiritual Pressure Move 2: Made it so it follows-up correctly when a counter is successful under certain circumstances.
- Made it possible to immediately transition to another action after certain actions.
- Mayuri Kurotsuchi:
- Flash Attack Follow-Up: Fixed an issue where it could be cancelled at unintended timings.
- Spiritual Pressure Move 2: Fixed an issue where the attack would not hit correctly against opponents with Reishi below a certain amount.
- Kikon Move 1 Normal State: Fixed an issue where it would not hit correctly under certain circumstances.
- Follow-up Hohô: Adjusted the combo scaling during combos.
- Kaien Shiba:
- Signature Move: Made it so it follows up correctly with specific inputs.
- Special Flash Attack: Adjusted the charge time when in Current Aura State.
- Shinji Hirako:
- Signature Move: Fixed an issue where the follow-up attack after a successful counter would not connect against certain techniques of the opponent.
- Breaker: Adjusted the standing position when a Breaker is parried.
- Made it so combos can be connected correctly against specific characters.
- Coyote Starrk:
- Quick Attack: [Normal State] Fixed an issue where combos could be infinitely extended under certain circumstances.
- Special Flash Attack: Made it so it follows up correctly with specific inputs.
- Breaker: Adjusted the standing position when a Breaker is parried.
- Follow-up Hohô: [Normal State] Fixed an issue where damage would decrease during Spiritual Pressure Move 2 activation.
- Flash Attack: [Awakened] Fixed an issue where combos would not hit correctly under certain circumstances.
- Special Condition: [Awakened] Fixed an issue where Blue Flame Wolf Stock would not be consumed correctly despite having Blue Flame Wolf Stock under certain circumstances.
- Tier Halibel:
- Special Condition: Fixed an issue where the Aura Gauge would not increase with certain actions.
- Spiritual Pressure Move 2: Increased the invincibility time.
- Quick Attack: [Awakened] Increased the block stun time in a signature upgrade state.
- Nelliel Tu Odelschwanck:
- Kikon Move 1 Normal State: Fixed an issue where it would not hit correctly during online matches.
- Follow-up Hohô: Made it so it follows up correctly with specific inputs.
- Spiritual Pressure Move 2: [Awakened] Fixed an issue where it would not follows up correctly.
Others
- Adjusted the movements of some battle actions.
- Improved usability and operational stability.