Notice Regarding the FREEDOM WARS Remastered Update of March 4th

March 4, 2025

Thank you for your continued support of FREEDOM WARS Remastered.

We would like to inform you about the contents of the updated released on March 4th, as well as other upcoming updates.

About the Update

Applicable Platforms

PS5®, PS4®, Nintendo Switch™ and Steam® versions of FREEDOM WARS Remastered

Update Versions

PS4®:01.06
PS5®:01.006.000
Nintendo Switch™:1.6.0
Steam®:1.06

Update Contents

Bug Fixes

  • Some of the settings were not being reflected after preparing a loadout at the transporter screen right before starting an operation

Fixed the bug preventing some of the changes from being reflected after a time up occurred when preparing a loadout right before the start of an operation (affected items:Modules and Augmentations).

  • Game crashes inside the Request Cooperation rooms

Fixed the bug causing the game to freeze at the Request Cooperation rooms when the host changed the room comments continuously. 

  • 【Steam®】Inability to progress past the story events of CODE 6.

Fixed the bug affecting the character’s movement during the story events of CODE 6 when playing under certain system settings, preventing players from getting past the story events

  • 【Steam®】Inability to change the direction of charged heavy melee attacks when using mouse & keyboard.

Fixed the bug preventing players from changing the direction of weak heavy melee attacks when using mouse & keyboard controls.

  • 【PS4®】 Inability to choose some spawning points at a certain map in Vs. Operations

Fixed the bug preventing players from selecting spawning points G and E during Vs. Operations at the “Large Scale Facilities”.

  • Other Bug Fixes

Fixed other minor bugs.

Specification adjustments/changes

  • Adjustments around the respawn of Small Abductors, Sinners, Accessories and from On High

Extended the time it takes for Small Abductors, Sinners, Accessories and from On High to respawn after defeating them during certain operations.

  • Adjustments on the behavior of the Accessories

Adjusted the behavior of the Accessories when attacking.

  • Addition of a Dash move by holding down the Dodge button

Added a Dash move that can be executed by holding down the Dodge button.

  • Hit detection adjustments for the Abductor’s attacks

Adjusted the hit detection of the Large Abductors’ “Gatling Gun” weapons.

  • Added a feature that allows turning Private Rooms into Custom Rooms

Added a new feature that allows turning the Private Rooms originally created for co-op operations into Custom Rooms.

  • Addition of the Room Comments

Added a new feature that allows players to configure Room Comments in the Request Cooperation option.

  • 【Steam®】Matchmaking adjustments

Adjusted the matchmaking conditions of the online multiplayer.

Upcoming Updates

We plan to fix the following bugs/specifications in the upcoming updates.

  • Way of getting the Retribution Missions

We plan to adjust the ways in which players can obtain Retribution Missions.

  • Chances of obtaining rare resources during the Retribution Missions

We plan to adjust the players’ chances of obtaining the rare resources that only appear at the Retribution Missions.

  • Weapon balance adjustments

We plan to improve the efficiency of certain weapons.

  • Adjustment of the severing attacks

We plan to improve the damage inflicted by the severing attacks.

  • Adjustments to the Modular Synthesis’ success rate

We plan to make some adjustments to facilitate the creation of high level (XL)Modules.

  • Sound effect crashes when locking on with Ranged Weapons

We plan to fix the sound effect bug causing the sound to remain active after locking on with Ranged weapons.

  • Issues during Polearm charge attacks

We plan to fix the bug preventing the players from aiming in the middle of Polearm charge attacks.

  • Positioning adjustments to the damage display of some weapons

We plan to adjust the positioning of the damage displays that appear when using AR weapons, so that the one that the damage values from the impacts and explosions do not pile up on top of each other.

  • Notification Log issues during Abductor part destructions 

We plan to fix the bug causing the Notification Log to show a message stating that a weapon cannot be obtained during Abductor part destructions.

  • Addition of an option to disable the aim assist feature of the Thorns

We plan to add an option that allows users to disable the aim assist feature of the Thorns.

  • Changes to the settings used for the creation of Request Cooperation rooms

We plan to change the default joining option that appears when creating a Request Cooperation room, from “Host Only” to “Everyone”.


Thank you for your continued support of FREEDOM WARS Remastered.

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FREEDOM WARS Remastered

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