ARMORED CORE VI FIRES OF RUBICON Patch Notes Version 1.07
A new patch has been released to adjust game balance and apply bug fixes.
Please apply the latest patch before playing the game.
Targeted Platforms
PlayStation 4 / PlayStation 5 / Xbox One / Xbox Series X|S / Steam
MAJOR ITEMS INCLUDED IN THE LATEST UPDATE
Additional Features
The following 5 music tracks have been added for online matches:
- High Pressure
- Steel Haze
- Contact With You
- Clockwork Hostility
- Beyond Scorched Skies
Balance Adjustments
Weapon Units
LASER BLADE “Vvc-770LB”
- increased Chg. Attack Power / Chg. Accum. Impact / Cooling
LASER LANCE “VE-67LLA”
- increased Chg. Attack Power / Chg. Accum. Impact / PA interference
PLASMA THROWER “44-143 HMMR”
- decreased Attack Power / Impact / Accumulative Impact
CORAL OSCILLATOR “IB-C03W2: WLT 101”
- increased Attack Power / Cooling; decreased EN Load
LINEAR RIFLE “LR-036 CURTIS”
- increased Projectile Speed; decreased Recoil
MACHINE GUN “MG-014 LUDLOW”
- increased Projectile Speed
MACHINE GUN “DF-MG-02 CHANG-CHEN”
- increased Projectile Speed; decreased Recoil
BURST MACHINE GUN “MA-E-210 ETSUJIN”
- decreased Attack Power / Impact / Accumulative Impact
HANDGUN “HG-004 DUCKETT”
- increased Attack Power / Impact / Accumulative Impact / Magazine Rounds / Total Rounds
BAZOOKA “LITTLE GEM”
- decreased Weight / EN Load
DETONATING BAZOOKA “44-141 JVLN ALPHA”
- decreased Weight
GRENADE LAUNCHER “DIZZY”
- decreased Reload Time / Weight
GRENADE LAUNCHER “IRIDIUM”
- decreased Reload Time
STUN BOMB LAUNCHER “WS-1200 THERAPIST”
- increased Reload Time
FLAMETHROWER “WB-0000 BAD COOK”
- decreased Weight
LASER RIFLE “VP-66LR”
- increased Attack Power / Impact / Accumulative Impact
LASER SHOTGUN “VP-66LS”
- increased Chg. Accumulative Impact / Cooling / Chg. Projectile Speed; decreased Chg. Time
- increased speed at which charge gauge empties
LASER HANDGUN “VP-66LH”
- increased speed at which charge gauge empties on
PLASMA RIFLE “Vvc-760PR”
- increased Projectile Speed
CORAL RIFLE “IB-C03W1: WLT 011”
- increased ATK Heat Buildup / Projectile Speed
MULTI ENERGY RIFLE “44-142 KRSV”
- increased Impact / Accumulative Impact / ATK Heat Buildup / Cooling
- Increased cooling when overheated
PULSE SHIELD “VP-61PS”
- decreased Dply. Heat Buildup
PULSE BUCKLER “VP-61PB”
- Increased IG Duration; decreased Dply. Heat Buildup
PULSE BUCKLER “SI-29: SU-TT/C”
- decreased Dply. Heat Buildup
GATLING CANNON “DF-GA-09 SHAO-WEI”
- increased Attack Heat Buildup; decreased Recoil
SPREAD BAZOOKA “SB-033M MORLEY”
- increased Attack Power
- decreased projectile spread
SPLIT MISSILE LAUNCHER “BML-G2/P19SPL-12”
- decreased Homing Lock Time
SPLIT MISSILE LAUNCHER “BML-G2/P16SPL-08”
- decreased Homing Lock Time
SPLIT MISSILE LAUNCHER “BML-G2/P17SPL-16”
- decreased Homing Lock Time
DUAL MISSILE LAUNCHER “BML-G1/P31DUO-02”
- decreased Homing Lock Time / Reload time
DUAL MISSILE LAUNCHER “BML-G1/P32DUO-03”
- decreased Reload time
DUAL MISSILE LAUNCHER “BML-G2/P08DUO-03”
- decreased Reload time
ACTIVE HOMING MISSILE
- decreased Homing Lock Time / Weight
Frame Parts
HEAD “AH-J-124 BASHO”
- increased Attitude Stability / System Recovery / Scan Distance
HEAD “HD-011 MELANDER”
- increased AP / System Recovery / Scan Distance
HEAD “HD-012 MELANDER C3”
- increased AP / System Recovery
HEAD “DF-HD-08 TIAN-QIANG”
- increased AP / Attitude Stability / System Recovery / Scan Distance
HEAD “VP-44S”
- HEAD “VP-44S”
HEAD “NACHTREIHER/44E”
- increased Attitude Stability / System Recovery / Scan Distance
HEAD “KASUAR/44Z”
- increased AP
HEAD “LAMMERGEIER/44F
- increased Attitude Stability / Scan Distance
HEAD “VE-44A”
- increased Attitude Stability / System Recovery
HEAD “VE-44B”
- increased Attitude Stability
HEAD “HC-2000 FINDER EYE”
- increased Attitude Stability / Scan Distance; decreased EN Load
HEAD “HC-2000/BC SHADE EYE”
- increased Attitude Stability / System Recovery
HEAD “HC-3000 WRECKER”
- increased Attitude Stability / System Recovery / Scan Distance
HEAD “HS-5000 APPETIZER”
- increased AP / Attitude Stability / System Recovery
HEAD “EL-TH-10 FIRMEZA”
- increased AP / Attitude Stability / System Recovery / Scan Distance; decreased Weight
HEAD “EL-PH-00 ALBA”
- increased Attitude Stability / System Recovery
HEAD “20-081 MIND ALPHA”
- increased Attitude Stability / Scan Distance
HEAD “IB-C03H: HAL 826”
- increased Attitude Stability
CORE “AC-J-120 BASHO”
- increased AP / Attitude Stability / Generator Output Adj.
CORE “BD-011 MELANDER”
- increased AP / Attitude Stability; Decreased Weight
CORE “BD-012 MELANDER C3”
- increased AP / Booster Efficiency Adj. / Generator Supply Adj.; decreased Weight
CORE “DF-BD-08 TIAN-QIANG”
- decreased Generator Supply Adj.
CORE “VP-40S”
- increased Generator Output Adj.
CORE “EL-TC-10 FIRMEZA”
- increased AP / Generator Output Adj.
ARMS “AR-011 MELANDER”
- increased Melee Specialization
ARMS “AR-012 MELANDER C3”
- increased Melee Specialization
ARMS “DF-AR-09 TIAN-LAO”
- increased Melee Specialization
- decreased AP / Firearm Specialization
ARMS “VP-46S”
- increased Melee Specialization
ARMS “VP-46D”
- increased Melee Specialization
ARMS “AC-3000 WRECKER”
- increased Melee Specialization
ARMS “AS-5000 SALAD”
- increased Melee Specialization; decreased EN Load
ARMS “EL-TA-10 FIRMEZA”
- increased Melee Specialization
ARMS “EL-PA-00 ALBA”
- increased Melee Specialization
ARMS “04-101 MIND ALPHA”
- increased Melee Specialization
ARMS “IB-C03A: HAL 826”
- increased Melee Specialization
BIPEDAL “AL-J-121 BASHO”
- increased Jump Distance
BIPEDAL “LG-012 MELANDER C3”
- increased Jump Distance
BIPEDAL “NACHTREIHER/42E”
- decreased AP / Attitude Stability
BIPEDAL “VE-42A”
- decreased AP / Anti-Kinetic Defense / Anti-Energy Defense / Anti-Explosive Defense
BIPEDAL “2S-5000 DESSERT”
- decreased AP / Anti-Energy Defense / Anti-Explosive Defense
BIPEDAL “EL-TL-10 FIRMEZA”
- increased Jump Distance
BIPEDAL “EL-PL-00 ALBA”
- increased Jump Distance
BIPEDAL “IA-C01L: EPHEMERA”
- increased Jump Distance
REVERSE JOINT “KASUAR/42Z”
- increased Load Limit
REVERSE JOINT “RC-2000 SPRING CHICKEN”
- increased Attitude Stability
TETRAPOD “LAMMERGEIER/42F”
- decreased Attitude Stability
- Reduced max movement speed while hovering
TANK “EL-TL-11 FORTALEZA”
- increased AP / AB Thrust
Inner Parts
BOOSTER “BST-G2/P06SPD”
- increased Melee Attack Thrust
BOOSTER “FLUEGEL/21Z”
- increased Melee Attack Thrust
BOOSTER “BUERZEL/21D”
- decreased QB EN Consumption
BOOSTER “BC-0600 12345”
- increased AB Thrust
BOOSTER “BC-0200 GRIDWALKER”
- increased Melee Attack Thrust
BOOSTER “IA-C01B: GILLS”
- increased AB Thrust
FCS “FC-006 ABBOT”
- increased Close-Range Assist / Medium-Range Assist
FCS “FC-008 TALBOT”
- increased Close-Range Assist / Medium-Range Assist / Long-Range Assist
FCS “VE-21A”
- increased Close-Range Assist / Medium-Range Assist; decreased EN Load
FCS “VE-21B”
- increased Medium-Range Assist / Long-Range Assist
FCS “IA-C01F: OCELLUS”
- decreased Close-Range Assist / Missile Lock Correction
GENERATOR “AG-E-013 YABA”
- increased EN Capacity / EN Recharge
GENERATOR “AG-T-005 HOKUSHI”
- increased EN Capacity / EN Recharge
GENERATOR “DF-GN-02 LING-TAI”
- increased EN Capacity
GENERATOR “DF-GN-06 MING-TANG”
- increased EN Capacity / EN Recharge / EN Output
GENERATOR “DF-GN-08 SAN-TAI”
- decreased EN Recharge / Supply Recovery / Post-Recovery EN Supply
GENERATOR “VP-20S”
- increased EN Capacity / EN Recharge / EN Output
GENERATOR “VP-20C”
- increased EN Capacity / EN Recharge / Post-Recovery EN Supply
GENERATOR “VP-20D”
- increased EN Capacity / EN Firearm Spec.
GENERATOR “VE-20A”
- increased EN Capacity / EN Recharge / EN Firearm Spec. / EN Output
GENERATOR “IB-C03G: NGI 000”
- decreased Post-Recovery EN Supply / EN Firearm Spec.
Bug Fixes and Other Improvements
Player AC related fixes
- Fixed an issue that occurs when equipping a chargeable shoulder mounted weapon and pressing the shift control button while being staggered, resulting in any attack following the initial stagger to not incur a heavy stagger state on the player.
- During online play, fixed an issue where players releasing the guard button right before becoming staggered would cause subsequent attacks to not result in a heavy stagger state.
- Fixed an issue where hits would sometimes not register when attacking enemies using Pulse Armor/Terminal Armor with a melee weapon
- Fixed an issue that caused melee attacks to not connect with enemies due to interactions with walls and terrain.
- Fixed an issue that caused player AC to continuously float upwards after recovering from falling out of the map area
Online match related fixes
- In Ranked Matches, the change to rating for S-Rank matches has been adjusted.
*Specifically, the number of matches required for the rating value to even-out has been increased.
This is to avoid the the player being repeatedly demoted/promoted shortly after reaching S-Rank. - Fixed an issue that, under certain circumstances, players not subject to rank resets would be unable to progress past the rank-up results phase
System related fixes
- Fixed issue that caused game to crash after customizing AC via the ASSEMBLY menu.
- Fixed an issue that sometimes occurred after applying WEATHERING via the PAINT menu, resulting in graphical abnormalities as well as game crashes.
Steam version related fixes
- Fixed an issue where in-game movies would not play if the PC's sound device was disabled.
- Fixed an issue where pressing Alt+Enter to change the screen mode would result in SYSTEM Menu>Graphics Settings not being selectable.
- Fixed an issue that caused the key icons shown within “input device settings>key settings” to not display correctly for certain languages.
Other
- Other bug fixes and improvements
Once the update file has been applied, the version number of this update shown at the lower right corner of the title screen will be as follows:
App Ver. 70
Regulation Ver. 1.07
This update is required for online play.
We hope you continue to enjoy ARMORED CORE VI FIRES OF RUBICON.