Beginner's Guide: Basic Strategy and Combat Theory

August 24, 2023

Three Key Points to the Strategy and Combat of AC6

1. Unique Three-Dimension Action Unique to Mechs

Screenshot of 3D mech flying in ARMORED CORE 6.

2. Observe and Learn

Screenshot of mech dodging two enemy missile attacks in ARMORED CORE 6

3. Assembly Ingenuity

Screenshot of mech inside an assembly garage bay in ARMORED CORE 6

There are three key points when it comes to AC strategy and combat.

To break through tough situations, strong enemies, bosses, and other challenges that await you
throughout the missions, it is important to observe and learn repeatedly, an approach to difficulty that is common to FromSoftware's action titles.

In addition to that, AC6's unique three-dimensional action and assembly ingenuity are also essential to the game.

Only by combining these three approaches can we overcome the diffificulties

Flowchart that shows how to overcome challenges in ARMORED CORE 6.

Theories in Armored Core Combat

Observe and Learn

The approach to difficulty that is common to FromSoftware's action titles is also effective in this title. In AC6, it is important to observe and learn enemy behavior and situations, and use clues to adjust your strategy, rather than blindly trying the same tactic over and over.

Screenshot of mech dodging two enemy missile attacks in ARMORED CORE 6

Three-Dimensional Action Unique to Mechs

In AC6, the player has the ability to move not only horizontally but also forward, backward, and vertically and in all directions within a three-dimensional space, allowing for omni-directional combat movement.

Utilizing this omni-directional action, which is unique to mechs, is fundamental to AC combat.
It is very important to be aware that the battle space in AC6 is not flat but three-dimensional.

Take advantage of the space dynamically and utilize omni-directional movement to overcome the many combat situations you will find yourself in.

Mech moving in three-dimensional space allowing for omni-directional combat movement in ARMORED CORE 6.

Assembly Ingenuity

There are three categories of parts that make up the AC: weapons, frame parts, and inner
parts.

Weapons affect attack power, frames affect strength and action, and inner parts affect agility and response of the AC.

The different parts change not only the action, but also the style of play and its strategy. Sometimes, the assembly itself can be the clue to successfully overcoming a difficult situation.

The first step in the assembly process is to decide what kind of AC you want to use for the
mission.

 Weapons customization screen in ARMORED CORE 6.

Mech customization screen in ARMORED CORE 6.

Assembly Tips

Assembling parts related to kinematic performance is important to achieve the action the player desires. Legs/generators/boosters are as important as weapon selection, since they affect speed and maneuverability.

Each part has the same selling/buying price. If you are in an economic situation where you cannot buy the parts you want for your build, you can sell the parts you have on hand to secure funds.

Approaches to Gain an Advantage in Battle

Stagger and Heavy Damage

There are two elements in AC6: power and impact. By attacking an enemy, they will accumulate impact instability, as indicated by the gauge over the target. When this gauge is full, the enemy loses its stance.

This state is called "staggered". Staggered enemies take critical damage the entire time
they are in this state. Certain weapons also inflict more impact damage, so consider that when building your mech. Be mindful that your mech can be staggered as well, exposing you to immense danger.

In battles against strong enemies, it is important to actively aim to stagger and create opportunities to inflict heavy damage.

Screenshot of a staggered enemby taking critical damage in ARMORED CORE 6.

Simultaneous Use of Multiple Weapons

The AC can be equipped with weapons in up to four locations on both hands and shoulders, and can fight using these weapons simultaneously. 

The AC can perform multiple actions simultaneously, such as boosting and moving, firing machine guns in both hands, and firing missiles at the same time. Combat in AC is not clearly divided into offensive and defensive maneuvers.

You can also attack while defending or dodging. Always keep in mind that you can be both offensive and defensive in combat.

Screenshot of a mech attacking while defending and dodging in ARMORED CORE 6.

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