DRAGON BALL: THE BREAKERS - Season 2, Patch Notes 2.0

The following updates have been implemented for Season 2:

Update Details

Changes to Role Selection

  • Added a ROLE SELECT screen for ONLINE MATCH.

Survivor

    • A matchmaking mode where you can choose to play only as a Survivor. Creates a room where up to seven players can join as Survivors.

Raider or Survivor

    • A matchmaking mode where you can play as either a Raider or a Survivor. 

    • If you are not chosen to be the Raider in a match, you will have a higher chance of being chosen as the Raider in subsequent matches.

    • In addition, when matchmaking is started with multiple players in the room, they will not be made the Raider and Survivors for the same party.

Raider

    • A matchmaking mode where you can choose to play only as a Raider.

      It may take longer to find a match if there are many players queued as a Raider.

Regarding Room Keys

  • Room Keys will no longer be displayed by default.
  • Room Key display settings can be changed from the room menu.

Results Screen Improvements/Report Function

  • A list displaying the results for each player has been added to the results screen.
  • Players can now be reported for unfair gameplay directly from this list.
    Such players can now also be blocked. 

"RAIDER CHARACTERS" Section Added to the Menu Screen

  • The RAIDER CHARACTERS screen can now be accessed from the base menu.

"RAIDER CHARACTERS" Section Improvements

  • Added the "Preset" function
    The preset Raider can now be displayed in the following areas:
    • The character illustration in the bottom right of the menu screen
    • The launch animation played when an opponent is found
    • The default character displayed on the briefing screen

Improvements to Character Customization

  • On the SHOP and CHARACTER VISUALS screens, it is now possible to zoom in and display animations while previewing costumes.
    *Excludes certain accessories, etc.

Avatar Edit Screen Improvements

  • For the CHARACTER CREATION screen, you can now change your appearance starting from your current avatar.
    *When changing your avatar's body type, the previous avatar will be lost.

Manual Section Additions

  • Added pages to the Manual describing the playstyle of each Raider.

Other

  • Made minor display adjustments, etc.

Fixed Content

During Battle

  • Corrected an issue where performing certain actions while floating via the Floating Device active skill would incorrectly alter the player's speed.
  • Corrected an issue where certain Raider Ki Blasts and Ki Waves were being cancelled by Survivor Ki Blasts and Ki Waves.
  • Corrected an issue where mid-jump movement speed compensation would cause the player to move at above the normal speed when moving via the Hovering Device passive skil.
  • Corrected the effect range for the Wall of Defense active skill.
  • Corrected the lock-on function so that players can no longer lock-on to targets that have moved outside the attack range with Ki blasts and Super Move animations.
  • Corrected the effects of the Energy Barrier and Angry Shout active skills so that they can destroy buildings as intended.
  • Corrected the effect range of the Break Strike active skill so that it will no longer go through terrain.
  • Corrected the Charming Pose, Solar Flare, Go-Go Gum, and Krillin's Shoe active skills so that players will remain in place when using these skills in mid-air.
  • Other minor corrections.

Adjusted Content

During Battle

  • Made it so that looking at the Dragon Radar while moving in a vehicle will lower your movement speed.
  • Made it so that, if the area in which Shenron is being summoned is destroyed, the Dragon Balls will be reset and the summoning will be interrupted.
  • Corrected an issue where the escape action was uncancellable for the Go-Go Gum active skill.
  • Made it so a sound effect will play once flying is cancelled when suppressing Ki while in mid-air.
  • Adjusted the dodge timing when you cancel actions such as placing a power key.
  • Adjusted the placement of item boxes on the map to improve fairness.
  • Made it so a sound effect will play when hitting a target with a long range attack.
  • Added an effect to make the location of the nearest altar more obvious once seven Dragon Balls have been gathered.
  • Made it so that you can cancel active skills that charge before activation by pressing and holding down the skill again.
  • In addition, made it so that, after being charged, the skill can only be used by inputting a normal attack.
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